KickLab XXL Manual
Virtual kickdrum designer
Troubleshooting
1:/ “I load up my preset but the sample is not loading”.
Samples are not saved along with the presets, only pointers to their position on the
disk. If you move or rename your kick samples then your presets may not load
properly. Either position your sample back to its place when the preset was made on
the disk or re-load the sample again with the sample browser from its new location.
2:/ “My kicks sound distorted”
Turn down the Volume knobs in both the Virtual and Sampler sections, turn down the
EQ levels, turn down the resonance values in the filters, turn off the distortion or
Saturate sections, reduce the Impact or Punch knob values, turn down the Main
Output Fader, turn down the level of the channel output in your DAW mixer. Turn the
Virtual Kick wave selection from TRI to SIN. Use an undistorted sample.
3:/ “How do i make my kicks have a pre-delay when the Trig Delay knob cannot have
a negative delay setting, only a positive value?”
The Trig Delay knobs are only able to delay Kick sounds forward in time. Kicklab XXL
cannot play a midi note before it recieves it. If your overall Kick sound is late in your
track then you wish to move the Kick back earlier in time. Set your DAW's midi track
timing to a negative value.
4:/ “The kick sounds different/shorter when played in my DAW from midi compared to
when i use the “Preview=On” setting.”
Kicklab XXL will play a short Kick if it is sent a short midi note from your DAW (and so
it should!). However in “Preview=On” mode, when you release the cursor on a knob it
will trigger a kick sound to assist in Kick creation when your sequencer is in Stop
mode. However when you release the cursor on a knob in this setting it has to guess
what kind of Kick length to play as it is not recieving Midi notes at the time. So Kicklab
XXL instead uses the “Decay” values on the Decay knobs for length. If these are set to
a different length to the Midi note length in your sequencer then you may notice a
different-length Kick being previewed. If this becomes a problem then you may wish
to lengthen your Midi notes in your sequencer to compensate, or alternatively design
your kick sound whilst your sequencer is triggering the Kicklab via midi in a loop.