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12
MIDI
Delay Effects
Delay Effect parameters in the figure and tables below are accessible for the
current effect only by MIDI continuous controller numbers 120-124 (except
Delay Time (CC# 121) which is also accessible by the TAP button). Continuous
controller messages have a value range of 0-127.
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CC# Digital Tape Ducking
120 Level Level Level
121 Delay Time Delay Time Delay Time
122 Feedback Feedback Feedback
123 Low-Pass Freq. Cutoff Wow & Flutter Release Time
124 Input Level
Low-Pass Freq. Cutoff Ducking Threshold
TAPE — Parameter value definitions
Level Amount of the Delay effect (0 is off, 127 is maximum)
Delay Time Interval between Delay repeats (30 milliseconds selected as 0 is shortest, 1450 milliseconds selected as 127 is longest)
Feedback Number of Delay repeats (0 is 1 repeat, 127 is many repeats)
Wow & Flutter Amount of random volume and pitch changes – tape recorder nostalgia effect (0 is minimum fluctuation, 127 is maximum fluctuation)
Low-Pass Frequency Cutoff Brightness of the Delay signal (0 is darkest, 127 is brightest)
DIGITAL — Parameter value definitions
Level Amount of the Delay effect (0 is off, 127 is maximum)
Delay Time Interval between Delay repeats (30 milliseconds selected as 0 is shortest, 1450 milliseconds selected as 127 is longest)
Feedback Number of Delay repeats (0 is 1 repeat, 127 is many repeats)
Low-Pass Frequency Cutoff Brightness of the Delay signal (0 is minimum (dark tone), 127 is maximum brightness)
Input Level Signal level going into the Delay effect (versus output level controlled by the numbered DELAY knob) (0 is minimum, 127 is maximum)
DUCKING — Parameter value definitions
Level Amount of the Delay effect (0 is off, 127 is maximum)
Delay Time Interval between Delay repeats (30 milliseconds selected as 0 is shortest, 1450 milliseconds selected as 127 is longest)
Feedback Number of Delay repeats (0 is 1 repeat, 127 is many repeats)
Release Time Duration that the delayed signal is suppressed after “live” playing (input) stops (0 is shortest wait, 127 is longest wait)
Ducking Threshold Sensitivity of the ducking action to your playing strength (signal level) (0 in least reactive, 127 is most reactive)
Delay parameter
Continuous Controller
numbers