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PARAMETER ID VALUE
Effects Type (continued) 03H 26H = Fuzz+Touch Wah
03H 27H = Fuzz+Delay
03H 28H = Octave+Tape Echo
03H 29H =
Mid Boost+Tape Echo
03H 2AH = Overdrive+Tape Echo
Reverb Type 04H 00H = Small Room
04H 01H = Large Room
04H 02H = Small Hall
04H 03H = Large Hall
04H 04H = Arena
04H 05H = Small Plate
04H 06H = Large Plate
04H 07H = Blackface Reverb
04H 08H = Gated Reverb
04H 09H = Small Ambience
04H 0AH = Fender Reverb
Timbre 05H 00H = None
05H 01H = Full Body
05H 02H = Razor Edge
05H 03H = Bright & Light
05H 04H = Bass Booster
05H 05H = Drop Scoop
05H 06H = Super Bright
05H 07H = Squawk
05H 08H = Acoustic Scoop
Speaker Phase 06H 00H = Standard Polarity
06H 01H = Reverse Polarity
06H 02H = Left Rev Polarity
06H 03H = Right Rev Polarity
Compressor 07H 00H = OFF
07H 01H = Low
07H 02H = Medium
07H 03H = High
07H 04H = Even Higher
PARAMETER ID VALUE
Noise Gate Depth 08H 0 – 127 (00H-7FH)
Noise Gate Threshold 09H 00H = Low
09H 01H = Medium
09H 02H = High
Expression Pedal Assignment 0AH 00H = Volume
0AH 01H = Gain
0AH 02H = Treble
0AH 03H = Middle
0AH 04H = Bass
0AH 05H = Presence
0AH 06H = Reverb
0AH 07H = Effects Level
0AH 08H = Effects Val 1
0AH 09H = Effects Val 2
0AH 0AH = Effects Val 3
0AH 0BH = Effects Val 4
0AH 0CH = Master Volume
0AH 0DH = Reverb Input
0AH 0EH = Reverb Tone
0AH 0FH = Reverb Time
0AH 10H = Reverb Diffusion
Continuous Controller Assignment
0BH
Same As Expression Pedal
Effects/Reverb Bypass 0CH 00H = FX Input
0CH 01H = Reverb Input
0CH 02H = FX Output
0CH 03H = Reverb Output
0CH 04H = FX & Reverb Input
0CH 05H = FX In & Reverb Out
0CH 06H = FX Out & Reverb In
0CH 07H = FX & Reverb Out
0CH 08H = Vibro Fast/Slow
Parameter IDs and Values -
Continued from previous page
Appendices