4•6 User Guide
Sound Group name ProgramChange
Piano 1 ... 8
Chromatic 9 ... 16
Organ 17 ... 24
Guitar 25 ... 32
Bass 33 ... 40
Strings 41 ... 48
Ensemble 49 ... 56
Brass 57 ... 64
Reed 65 ... 72
Pipe 73 ... 80
Synth lead 81 ... 88
Synth pad 89 ... 96
Synth SFX 97 ... 104
Ethnic 105 ... 112
Percussive 113 ... 120
Special SFX 121 ... 128
Sound map
How to Program Performances
This section describes some of the most com-
mon changes that can be applied to the Perform-
ances.
Once a Performance has been modified, it can
be saved to RAM by pressing STORE PER-
FORMANCE. Without saving, the modifications
remain temporary and are lost when you select a
different Performance, or reselect the same one.
Note: The changes described in this section
can also be applied to Style-Performances and
Song-Performances
.
HOW THE SOUNDS ARE ARRANGED
In default conditions, the Performances recall
factory-set Sound combinations. You can change
one or more Sounds of any Performance and
store the resulting modifications to memory so
that the Performance recalls your preferred
Sound combination when it is selected.
The Sounds are arranged in 16 Groups of 16
banks each. Each bank can contain up 8 Sounds.
The Sounds of Bank 1 are arranged according to
General MIDI standards, while those that reside
in other Banks are variations of the Bank1
Sounds. The table shown opposite lists the
Sound Group names.