First you can play any number of Treasure cards from your hand, in any order. Treasure cards say
"Treasure" on the bottom and have a yellow banner. You play one by moving it to the "in play"
area; you probably will not announce your Treasures, though you can if you want. The Treasures
have no text, just a big coin with a number on it. You get that many coins to spend this turn -
one coin for a Copper, two for a Silver, three for a Gold, indicated as , , . The amount is
also in the corners at the top of Treasures. You do not have to play every Treasure in your hand
(but only get this turn for the Treasures you play).
Then, you can buy one card, costing as much as you have or less. Costs are indicated in the
lower left corner of cards. You buy a card by choosing it from the Supply, and then "gaining" it.
"Gaining" a card means moving it from the Supply to your discard pile. Your total amount of
coins available to spend goes down by the cost of the card. For example if you played four
Coppers and a Silver, that makes total; if you bought a Market, that costs , so you would
move a Market from the Supply to your discard pile and have left.
Buying cards does not use up Treasure cards; you still have the cards. The Treasures produce
income usable every time you draw them. Buying cards just uses up the you have available
this turn.
Some cards give "+1 Buy." This increases how many cards you can buy in a turn in your Buy
phase. For example with and an extra Buy, you could buy two Silvers, which each cost .
Using up your Buys is optional. You can have two Buys but just buy one card, or skip buying
entirely. As Copper costs , you could use a Buy with no to buy a Copper.
You cannot go back and play more Treasures after buying a card; first play Treasures, then buy.
Worth
Worth
+1 Buy
Costs
Costs Costs
Treasure type
Take all of the cards you have in play (both Actions and Treasures), and any remaining cards in
your hand, and put them all into your discard pile. The order does not matter; you can hide the
cards from your hand under the played cards if you want to.
Draw a new hand of 5 cards. If your deck has fewer than 5 cards, first shuffle your discard pile
and put it under your deck, then draw.
Play passes to the player to your left. Any unused +Actions, unused +Buys, or unspent that
you had left are gone; you start each turn fresh.
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