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B
UDAPEST
W
ARSZAWA
B
ERL IN
L
ONDON
P
ARIS
M
ADRID
M
ONACO
R
OM
A
THINA
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STANBUL
H
ELSINKI
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OSKVA
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adrid
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ondon
monaco budapest
monaco istanbul
helsinki athina
w
arszawa moskva
monaco
m
adrid
m
oskva
B
UDAPEST
W
ARSZAWA
B
ERL IN
L
ONDON
P
ARIS
M
ADRID
M
ONACO
R
OM
A
THINA
I
STANBUL
H
ELSINKI
M
OSKVA
m
adrid
l
ondon
monaco budapest
monaco istanbul
helsinki athina
w
arszawa moskva
monaco
m
adrid
m
oskva
Now connect 1 new City to your network by placing 1 of your Agents in each space between your Spy's current City and
the neighboring City you want to connect to your network.
All players can place Agents in each space. If there is already at least 1 Agent belonging to another player in the space,
then you must place 2 of your Agents to secure the space. If there are already 1 or 2 of your Agents on a space, you do not
have to add more to that space.
(Even if there are Agents from several players already in the space, you still only need to place 2 of your Agents there.)
If you don't have enough Agents to create the new connection, you can take back Agents rst.
(See Take Back Agents below.)
If you still don't have enough Agents to create the connection, you can't create it.
After the connection is made, immediately move your Spy over this new connection to the City that was just connected.
Example: Lisa's Spy is in London. From there, she
could connect to either Paris or Berlin. She decides to
connect to Paris because she plans to connect Madrid
on her next turn since it's depicted on 2 of her Missions.
She doesn't need to place an Agent on the space next to
London, because she already has 1 of her Agents there
from a previous move. The next space contains other
players' Agents so Lisa has to place 2 Agents there.
Finally, Lisa moves her Spy to Paris over the new
connection and ends her turn.
Take Back Agents
At any point during your turn, you can take back Agents on the game board and place them in your supply.
If you take back Agents from a space on the board with 2 of your Agents, you must take back both Agents.
Your Spy and all of your Agents remaining on the game board must always be in a coherent network. (A City counts as
a connection between 2 adjacent Agents.)
In addition, you may take back Agents from your Mission cards in front of you, but never any that are in the Assigned
Agents space in the lower left corner of the Mission. (You only get those Agents back when you complete or discard
the Mission.)
Example: For this example, we assume that Lisa doesn't
have enough Agents in her supply to build the Paris to
Madrid connection on her next turn.
She decides to take back the Agent on the space
between Berlin and London. She leaves the Agent next
to London in its space. This could be an obstacle for
other players later.
Lisa would not be able to take back Agents on the London
to Paris connection that she created on her previous turn
as this would leave her Agents on the London-Berlin
connection disconnected from her network.
C) Move your Spy to another City on your network
A large network allows for more ecient movement. And more ecient movement enables you to complete your Missions
more quickly!
Move your Spy to a City in your network without adding 1 new City to your network.
Note: You normally only use this option if you have an unfullled Mission objective for a City that has already been
connected. You can only complete Mission objectives at the end of your turn (See next section.) If you connect 1 new
City to your network rst, you would have to immediately move your Spy to the new City.
Example: On a later turn, Lisa wants to travel to London to fulll a Mission objective there. Since she has already built
the connection between Madrid and London, she can use this action to move her Spy to London and end her turn there.
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