7
The Perished Land and troop movement
1 At any time during the game, as soon as there are 5 or mor e evil
troops on a single map space, this map space immediately becomes
Perished Land. T o indicate this, draw 1 Perished Land tile and turn
it face-up. Then place that tile on the map space such that its arrow
points to the same direction as the outgoing arrow of the same color
on the map space.
2
The tile also depicts 2 troops on each side of the arrow .
Move the 4 depicted troops (if possible) onto the adjacent map
spaces. If there are fewer troops than depicted, only move the
available ones. Do not move troops onto another map space with
a Perished Land tile or outside the map. In these cases, leave
the troops where they are and only move the applicable ones.
3
Then move all the r emaining troops onto the map space which
the arro w points to. If now there are 5 or more evil troops, it also
becomes Perished Land. Repeat the process for that map space.
4 When troops enter a map space that already is Perished Land ,
immediately move these troops according to the arro w on the
Perished Land tile they are now on. Repeat this process, if needed,
until these troops enter a map space without Perished Land.
(If this map space then contains 5 or more troops, it also becomes
Perished Land etc.)
Special cases:
•
As long as the supply of a certain type of troop is empty , no more
tokens of this color will enter the map.
•
Once all the Perished Land tiles have been placed on the map, no
more map spaces will become Perished Land . From then on, map
spaces may contain 5 or more troops.
The Blacksaddle
T roops following a number of Perished Land tiles will sooner or
later end up on the “Blacksaddle”. If there are 5 or more tr oops on
the “Blacksaddle” at the end of their movement, remove all the
troops fr om there and return them to their respective supplies. Then
move the Doom token 1 space towards the Her o token. ( Ignore
the symbols that the Doom token moves onto.) The “Blacksaddle”
will never become Perished Land .
2. Draw new cards
A. Scenario cards
If there is no face-up Scenario card , draw the next card from the
Scenario pile and put it face-up next to that pile. If its quest has
already been completed, discard it and immediately draw another
one. If the new card tells you to place troops on the card, but there
are no more troops of that type in the supply , take the respective
troops from anywhere on the board instead. Scenario cards of stage
C have a condition. If the condition is not met, discard the card and
draw another one. There will always be at least one of the 3 stage C
cards whose condition will be met when drawn. Then proceed with
the indicated preparations for that card.
Important: After you have drawn one (or more) Scenario card(s),
discard all the face-up Adventure and Threat cards (max. 3). (The
symbol on the back of the Scenario cards reminds you about that.)
Then carry out the threats of the to be discarded Threat cards.
Bef ore discarding a Threat card, carry out its instructions
mentioned below the symbol on the left. If a map space
becomes Perished Land as a consequence of a Threat card, move
the troops off that map space according to the troop movement rules.
B. Adventure and Thr eat cards
If now ther e are less than 3 face-up Adventure and/or Threat
cards, draw a number of new cards from the Adventure pile until
there ar e 3 face-up cards again. If a card tells you to put troops on
it, but there are no more troops of that type in the supply , discard the
card and draw another one. However , you have to resolve the threat
of a discarded Threat card nonetheless. If a newly revealed Thr eat
card says “Immediately”, immediately follow the instructions on
that card. Then discard it and draw another one.
V V
I
V
IV
V
V V I
IV IV I I V V V I I II II
II IV V I II IV V
IV IV V V I
I
IV
Toboribor
Idoslane
SANGPÛR
WEYURN
URGON
GAURAGAR
TABAÎN
RÂN RIBASTUR
Lot-Ionan’s
Vaults
Blacksaddle
3 +
4 + 6 + 5 +
3 + 4 + 4 + 5 + 5 + 6 + 6 +
Porista
Dsôn Balsur
Greenglade
of Âlandur
Elven Kingdom
Dragon Fire
Roodacre
Mifurdania
Queen
Xamtys II
Toboribor
Lot-Ionan’s Vaults
Blacksaddle
Porista
Dsôn Balsur
Greenglade
Elven Kingdom
of Âlandur
Dragon Fire
Roodacre
Mifurdania
Queen Xamtys II
D
w
a
r
v
e
n
C
o
u
n
c
i
l
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
A t the b e g innin g o f y o ur t urn,
mo v e the D o o m t o ke n 1 s p ac e
t o wa r ds the H e r o t o ke n.
A e r r o l lin g the R e cr ui t me n t
di c e , r e-r o l l a l l di c e s ho w in g
b l a n k s i d es.
A n y t ime y o u r o l l the N um b e r
di c e , r e-r o l l o ne di e w i th the
hig hes t n um b e r .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r m us t l os e
1 H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l s u e r this d a mage .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r ma y g a in 1
H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l g a in this H e a l th p o in t .
A e r c o m p l e t in g a n A dv e n t ur e
c a r d , y o u ma y dis c a r d 1 f ac e-u p
r e a t c a r d w i tho u t c o ns e q u e n-
c es.
A n y t ime y o u r o l l the N um b e r
di c e , y o u ma y r e-r o l l o ne di e .
A s a n ac t i o n, y o u ma y p e rf o rm
a C r a t es t 4+. On s u c c ess, dr a w
o ne E q ui p me n t c a r d a nd d e ci d e
t o ge the r w ho ma y ke e p tha t c a r d .
2 2 2 2
2 2
1.
Move the Hero token
2.
Draw new cards
3.
Carry out two actions
V V
I
V
IV
V
V V I
IV IV I I V V V I I II II
II IV V I II IV V
IV IV V V I
I
IV
Toboribor
Idoslane
SANGPÛR
WEYURN
URGON
GAURAGAR
TABAÎN
RÂN RIBASTUR
Lot-Ionan’s
Vaults
Blacksaddle
3 +
4 + 6 + 5 +
3 + 4 + 4 + 5 + 5 + 6 + 6 +
Porista
Dsôn Balsur
Greenglade
of Âlandur
Elven Kingdom
Dragon Fire
Roodacre
Mifurdania
Queen
Xamtys II
Toboribor
Lot-Ionan’s Vaults
Blacksaddle
Porista
Dsôn Balsur
Greenglade
Elven Kingdom
of Âlandur
Dragon Fire
Roodacre
Mifurdania
Queen Xamtys II
D
w
a
r
v
e
n
C
o
u
n
c
i
l
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
A t the b e g innin g o f y o ur t urn,
mo v e the D o o m t o ke n 1 s p ac e
t o wa r ds the H e r o t o ke n.
A e r r o l lin g the R e cr ui t me n t
di c e , r e-r o l l a l l di c e s ho w in g
b l a n k s i d es.
A n y t ime y o u r o l l the N um b e r
di c e , r e-r o l l o ne di e w i th the
hig hes t n um b e r .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r m us t l os e
1 H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l s u e r this d a mage .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r ma y g a in 1
H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l g a in this H e a l th p o in t .
A e r c o m p l e t in g a n A dv e n t ur e
c a r d , y o u ma y dis c a r d 1 f ac e-u p
r e a t c a r d w i tho u t c o ns e q u e n-
c es.
A n y t ime y o u r o l l the N um b e r
di c e , y o u ma y r e-r o l l o ne di e .
A s a n ac t i o n, y o u ma y p e rf o rm
a C r a t es t 4+. On s u c c ess, dr a w
o ne E q ui p me n t c a r d a nd d e ci d e
t o ge the r w ho ma y ke e p tha t c a r d .
2 2 2 2
2 2
1.
Move the Hero token
2.
Draw new cards
3.
Carry out two actions
V V
I
V
IV
V
V V I
IV IV I I V V V I I II II
II IV V I II IV V
IV IV V V I
I
IV
Toboribor
Idoslane
SANGPÛR
WEYURN
URGON
GAURAGAR
TABAÎN
RÂN RIBASTUR
Lot-Ionan’s
Vaults
Blacksaddle
3 +
4 + 6 + 5 +
3 + 4 + 4 + 5 + 5 + 6 + 6 +
Porista
Dsôn Balsur
Greenglade
of Âlandur
Elven Kingdom
Dragon Fire
Roodacre
Mifurdania
Queen
Xamtys II
Toboribor
Lot-Ionan’s Vaults
Blacksaddle
Porista
Dsôn Balsur
Greenglade
Elven Kingdom
of Âlandur
Dragon Fire
Roodacre
Mifurdania
Queen Xamtys II
D
w
a
r
v
e
n
C
o
u
n
c
i
l
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
A t the b e g innin g o f y o ur t urn,
mo v e the D o o m t o ke n 1 s p ac e
t o wa r ds the H e r o t o ke n.
A e r r o l lin g the R e cr ui t me n t
di c e , r e-r o l l a l l di c e s ho w in g
b l a n k s i d es.
A n y t ime y o u r o l l the N um b e r
di c e , r e-r o l l o ne di e w i th the
hig hes t n um b e r .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r m us t l os e
1 H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l s u e r this d a mage .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r ma y g a in 1
H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l g a in this H e a l th p o in t .
A e r c o m p l e t in g a n A dv e n t ur e
c a r d , y o u ma y dis c a r d 1 f ac e-u p
r e a t c a r d w i tho u t c o ns e q u e n-
c es.
A n y t ime y o u r o l l the N um b e r
di c e , y o u ma y r e-r o l l o ne di e .
A s a n ac t i o n, y o u ma y p e rf o rm
a C r a t es t 4+. On s u c c ess, dr a w
o ne E q ui p me n t c a r d a nd d e ci d e
t o ge the r w ho ma y ke e p tha t c a r d .
2 2 2 2
2 2
1.
Move the Hero token
2.
Draw new cards
3.
Carry out two actions
V V
I
V
IV
V
V V I
IV IV I I V V V I I II II
II IV V I II IV V
IV IV V V I
I
IV
Toboribor
Idoslane
SANGPÛR
WEYURN
URGON
GAURAGAR
TABAÎN
RÂN RIBASTUR
Lot-Ionan’s
Vaults
Blacksaddle
3 +
4 + 6 + 5 +
3 + 4 + 4 + 5 + 5 + 6 + 6 +
Porista
Dsôn Balsur
Greenglade
of Âlandur
Elven Kingdo m
Dragon Fire
Roodacre
Mifurdania
Queen
Xamtys II
Toboribor
Lot-Ionan’s Vaults
Blacksaddle
Porista
Dsôn Balsur
Greenglade
Elven Kingdom
of Âlandur
Dragon Fire
Roodacre
Mifurdania
Queen Xamtys II
D
w
a
r
v
e
n
C
o
u
n
c
i
l
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
A t the b e g innin g o f y o ur t urn,
mo v e the D o o m t o ke n 1 s p ac e
t o wa r ds the H e r o t o ke n.
A e r r o l lin g the R e cr ui t me n t
di c e , r e-r o l l a l l di c e s ho w in g
b l a n k s i d es.
A n y t ime y o u r o l l the N um b e r
di c e , r e-r o l l o ne di e w i th the
hig hes t n um b e r .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r m us t l os e
1 H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l s u e r this d a mage .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r ma y g a in 1
H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l g a in this H e a l th p o in t .
A e r c o m p l e t in g a n A dv e n t ur e
c a r d , y o u ma y dis c a r d 1 f ac e-u p
r e a t c a r d w i tho u t c o ns e q u e n-
c es.
A n y t ime y o u r o l l the N um b e r
di c e , y o u ma y r e-r o l l o ne di e .
A s a n ac t i o n, y o u ma y p e rf o rm
a C r a t es t 4+. On s u c c ess, dr a w
o ne E q ui p me n t c a r d a nd d e ci d e
t o ge the r w ho ma y ke e p tha t c a r d .
2 2 2 2
2 2
1.
Move the Hero token
2.
Draw new cards
3.
Carry out two actions
1 2 3 4
V V
I
V
IV
V
V V I
IV IV I I V V V I I II II
II IV V I II IV V
IV IV V V I
I
IV
Toboribor
Idoslane
SANGPÛR
WEYURN
URGON
GAURAGAR
TABAÎN
RÂN RIBASTUR
Lot-Ionan’s
Vaults
Blacksaddle
3 +
4 + 6 + 5 +
3 + 4 + 4 + 5 + 5 + 6 + 6 +
Porista
Dsôn Balsur
Greenglade
of Âlandur
Elven Kingdom
Dragon Fire
Roodacre
Mifurdania
Queen
Xamtys II
Toboribor
Lot-Ionan’s Vaults
Blacksaddle
Porista
Dsôn Balsur
Greenglade
Elven Kingdom
of Âlandur
Dragon Fire
Roodacre
Mifurdania
Queen Xamtys II
D
w
a
r
v
e
n
C
o
u
n
c
i
l
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
A t the b e g innin g o f y o ur t urn,
mo v e the D o o m t o ke n 1 s p ac e
t o wa r ds the H e r o t o ke n.
A e r r o l lin g the R e cr ui t me n t
di c e , r e-r o l l a l l di c e s ho w in g
b l a n k s i d es.
A n y t ime y o u r o l l the N um b e r
di c e , r e-r o l l o ne di e w i th the
hig hes t n um b e r .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r m us t l os e
1 H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l s u e r this d a mage .
W he n a ne w r e a t c a r d is
r e v e a l e d , o ne p l a y e r ma y g a in 1
H e a l th p o in t . D e ci d e t o ge the r
w ho w i l l g a in this H e a l th p o in t .
A e r c o m p l e t in g a n A dv e n t ur e
c a r d , y o u ma y dis c a r d 1 f ac e-u p
r e a t c a r d w i tho u t c o ns e q u e n-
c es.
A n y t ime y o u r o l l the N um b e r
di c e , y o u ma y r e-r o l l o ne di e .
A s a n ac t i o n, y o u ma y p e rf o rm
a C r a t es t 4+. On s u c c ess, dr a w
o ne E q ui p me n t c a r d a nd d e ci d e
t o ge the r w ho ma y ke e p tha t c a r d .
2 2 2 2
2 2
1.
Move the Hero token
2.
Draw new cards
3.
Carry out two actions