19
SAMPLER (Sampler)
Other global parameters
■ Type: 1 HALL (hall reverb)
This reverb effect simulates reverberation in a concert hall,
creating warm acoustics.
● Parameter 2: Time
This parameter specifies the length of reverberation (reverb
time).
● Parameter 3: Tone
This parameter adjusts the high range of the effect sound.
■ Type: 2 ROOM (room reverb)
This reverb effect simulates reverberation in a room,
creating bright acoustics.
● Parameter 2: Time
● Parameter 3: Tone
■ Type: 3 PP-DELAY1 (ping-pong delay 1)
This ping-pong delay effect pans the delay sound left and
right.
● Parameter 2: Time
This parameter specifies the delay time in 10msec steps. The
setting range is 1 (10msec) through 1.0 (1 sec).
● Parameter 3: FB
This parameter specifies the feedback amount of the delay
sound.
■ Type: 4 PP-DELAY2 (ping-pong delay 2)
This ping-pong delay effect creates a long delay of up to 10
seconds.
● Parameter 2: Time
This parameter specifies the delay time in 100msec steps.
The setting range is 1 (100msec) through 1.0 (10 sec).
● Parameter 3: FB
■ Parameter shared by effect types 1–4
● Parameter 4: Mix
This parameter specifies the mix balance of the effect sound.
In this module, you can make basic settings regarding the Sampler function of the 2100 (see page
12). The parameters included in this function are global parameters applied to all patches.
See page 12 for more information on the parameters.
If you turn the SAMPLER function on in Edit mode, the
2100 enters record standby mode. Set the parameters while
the SAMPLER module is turned off.
Master Level Gain Trim Presence Amp Sim Rev Trim FUNCTION
1 – 30 1 – 10 -12 – 12 oF, Co, bC, St 1 – 10 bd, Mn, Ct, JP
Global parameters applied to all patches are listed at the bottom of the parameter list printed on
the front panel of the 2100. Use the [UTILITY] key to select the desired parameter if you wish to edit
a global parameter.
See pages 5, 8, and 9 for more information on the parameters.