Effect types on MTR mode and the parameter
143
Effect types on MTR mode and the parameter
CRY This effect varies the sound like a talking modulator.
(1) RANGE 1 − 10
Adjusts the frequency range in which the effect
operates.
(2) RESONANC 0 − 10
Adjusts the resonance characteristic of the ef-
fect.
(3) SENSE
-10 − -1,
1 − 10
Adjusts the effect sensitivity.
(4) BALANCE 0 − 100
Adjusts the balance between original sound and
effect sound.
PITCH This effect shifts the pitch up or down.
(1) SHIFT
-12 − 12,
24
Adjusts the pitch shift amount in semitones.
(2) TONE 0 − 10
Adjusts the tone.
(3) FINE -25 − 25
Fine-adjusts the pitch shift amount in cent (1/100
semitone units).
(4) BALANCE 0 − 100
Adjusts the balance between original sound and
effect sound.
AIR
This effect lends spatial depth to the sound by reproduc-
ing the ambient atmosphere of a room.
(1) SIZE 1 − 100
Adjusts the size of the simulated space.
(2) REFLEX 0 − 10
Adjusts the amount of wall reflections.
(3) TONE 0 − 10
Adjusts the tone.
(4) MIX 0 − 100
Adjusts the level of effect sound mixed to the
original sound.
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Delay/reverb effect types
DELAY
This a long delay of up to 5000 milliseconds.
ECHO
This simulates a tape echo with a long delay time of up to
5000 milliseconds.
ANALOG
This simulates a warm-sounding analog delay with a long
delay time of up to 5000 milliseconds.
The above 3 effect types have the same parameters.
(1) TIME
1 − 5000ms
,*
Ref. P144
Adjusts the delay time.
(2) FEEDBACK
0 − 100
Adjusts the feedback amount.
(3) HIDAMP 0 − 10
Adjusts the delay sound damping characteristics
in the high frequency range.
(4) MIX 0 − 100
Adjusts the level of effect sound mixed to the
original sound.
* ms = milliseconds.