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Control elements Control Unit
1
8
2
7
3
6
4
5
1
On/off switch
2
Switch for fuelling function
3
Button to start the race / acknowledge programming
4
Button for Pace Car / termination of programming
5
Button for setting basic speed
6
Button for setting braking performance
7
Button for setting fuel tank capacity
8
Programming button for cars
General operating information
Some buttons are assigned with different tasks. In order to set a
function you need to use key combinations. Any programming steps
can be cancelled with button
4
“ESC/PACE CAR″. You will find
further details in the course of this manual.
Encoding/programming
of cars to the according
speed controllers
1
8
2
7
3
6
4
5
1 2
1x
3 4
To encode a car place it on the track and swich on the Control Unit.
Press “Code” button once
8
, fig.
1
; the first LED starts to light,
fig.
2
. Then push lane-change-button once on the relevant speed
controller, fig.
3
. In case the car is equipped with lights they will
start to flash and the Control Unit´s LEDs 2-4 will light successively.
Once encoding has been carried out the middle LED lights perma-
nently (fig.
4
) and the car is allocated to the speed controller.
Note: This kind of encoding requires to only have the car on the
racetrack which shall be encoded.
Preparation of start
1 2
This Carrera DIGITAL 132 vehicle ideally matches the Carrera track
system scale 1:24.
1
+
2
Optimally setting up the grinders:
To ensure proper and continuous driving, slightly fan out the ends
of the contact brushes
1
and bend them towards the track as per
fig.
2
. Only the end of the contact brush should have contact to the
track and may be cut off slightly in case of wear. Dust and abrasion
should be removed from track material and sliding contacts from
time to time.
During operation small car parts as spoilers or mirrors may get off or
brake due to being original detailed parts of the car model. To avoid
this it is possible to remove them before operation.
Points function
2
1
1
Make sure that the car’s guide keel is located inside the track
slot and that the double sliding contact is in contact with the current
carrying track.
Place the cars onto the connecting track.
2
When changing lanes, you must keep the button on the
speed controller depressed until the car has passed the point.
Light function on/off
3 sec.
STOP
The car programmed to the speed controller will have to come to a
stop for at least 3 seconds before the light can be switched on or off
by the push of the lane-change-button.
Note:
applies only to models fitted with lighting
Encoding/programming
of Autonomous Car
1
8
2
7
3
6
4
5
1 2
2x
3 4
300
150
250
200
0
100
50
SPEED
+
CLICK
5
Switch on the Control Unit, place the car to be encoded on the
track and press „Code“
8
twice, fig.
1
. The first two LEDs at the
Control Unit start to light, fig.
2
. Now push the lane-change but-
ton at the speed controller, fig.
3
; LEDs 3-5 will light successively.
Wait until the middle LED lights again, fig.
4
. Activate the speed
controller´s tappet until the car has reached the desired speed. Now
push lane-change button again, fig.
5
.
Autonomous Car´s encoding is completed now.
Note: This kind of encoding requires having only the car on the
track which is to be encoded. The programming of the Autono-
mous Car will be maintained unless the car is not being recoded.
The Autonomous Car is always displayed with address 7 in combi-
nation with the Position Tower.
Encoding/programming
Pace Car
Pit Lane 30356
1
8
2
7
3
6
4
5
2
3x
1
3 4
300
150
250
200
0
100
50
SPEED
+
CLICK
5
(only in combination with Pit Stop Lane #30356)
Switch on the Control Unit, place the car to be encoded on the track
and press “Code″
8
three times, fig.
1
. The first three LEDs at
the Control Unit start to light, fig.
2
. Now push the lane-change but-
ton at the speed controller, fig.
3
; LEDs 2-5 will light successively.
Wait until the middle LED lights again, fig.
4
. Activate the speed
controller´s tappet until the car has reached the desired speed. Now
push lane-change button again, fig.
5
. The Pace Car´s encoding is
completed now and the car enters the Pit Stop Lane.
Note: This kind of encoding requires having only the car on the
track which is to be encoded. The programming of the Pace Car
will be maintained unless the car is not being recoded. The Pace
Car is always displayed with address 8 in combination with the Posi-
tion Tower.
Extended Pace Car function
After the Pace Car´s encoding has been completed it will auto-
matically enter the Pit Lane during the first laps. In order to start the
Pace Car please push the button “Pace Car”
4
once. The LEDs
2 and 3 at the Control Unit will light and the Pace Car will leave the
Pit Lane. The Pace Car will now drive as long as the button „Pace
Car“ is pushed again. LED 2 stops lighting and the car automatically
enters the Pit Lane within the current lap.
14

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