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Phase 4: Challenges
During the challenges phase, each player (in player
order) becomes the active player, and as the active player
has the opportunity to initiate challenges against his
or her opponent(s).
ere are three types of challenges in the game. Each
type follows the same general rules of initiation and
resolution, but has dierent potential outcomes.
Military challenge: e goal of a 󲀈 challenge is
to kill an opponents characters.
Intrigue challenge: e goal of an 󲀊 challenge
is to discard cards from an opponent’s hand.
Power challenge: e goal of a 󲀉 challenge is
to move power from an opponents faction card
to yours.
e active player is permitted to initiate one challenge
of each type during this phase, in any order. When a
player initiates a challenge against an opponent, he or
she is the attacking player, and the opponent is the
defending player.
After the active player has resolved each of his or her
challenges, or has passed on an option to initiate a
challenge, the next player (in player order) becomes the
active player, until all players have been the active player
and had the opportunity to perform challenges.
Initiating and Resolving a Challenge
To initiate and resolve a challenge, perform the
following steps, in order:
1. Attacking player announces challenge type,
opponent, and declares attackers.
2. Defending player declares defenders.
3. Compare STR and determine challenge winner.
Each of these steps is now explained in further detail:
Step 1. Announce challenge type, opponent, and
declare attackers: To initiate a challenge, the active
player does the following:
x Announces the type of challenge being initiated.
x Announces the opponent against whom the
challenge is being initiated.
x Announces which characters (under his or her
control) are being declared as attackers, and kneels
those characters.
In order to be declared as an attacker, a character must
have a challenge icon that corresponds with the type
of challenge being initiated, and the character must be
standing. At least one character must be declared as an
attacker to initiate a challenge.
Step 2. Declare defenders: e defending player now
has the option to declare characters he or she controls as
defenders.
In order to be declared as a defender, a character must
have a challenge icon that corresponds with the type of
challenge that is currently underway, and the character
must be standing. Each character declared as a defender
is knelt at this time.
Cersei Lannister may be declared as an
attacker or defender in an 󲀊 challenge,
or in a 󲀉 challenge, because she has those
challenge icons. While participating in
a challenge, she contributes 4 STR
to her controller’s side.
©George R.R. Martin ©FFGIllus. Tommy Arnold
Character
While Cersei Lannister is attacking during
an challenge, raise the claim value on your
revealed plot card by 1.
“Love is poison. A sweet poison, yes, but it will kill you all the same.”
Lady. Queen.
Cersei Lannister
84
4
4
Strength
(STR)
Challenge
Icons
9

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