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Kairn the Destroyer
9
, Discard 1 energy:
each of your opponents loses 4 crystals.
16/50
16 / 50
Kairn the Destroyer
To activate Kairn the Destroyer, discard an energy token of
your choice from your reserve. Each opponent moves their sor-
cerer token on the crystal track back four spaces.
Amsug Longneck
8
Each player (you included) takes 1 of their
magic items in play back into their hand.
17/50
17 / 50
Amsug Longneck
When you put Amsug Longneck into play, each player (yourself
included) takes back into their hand one of their magic item
cards already in play.
A player without a summoned magic item isn’t affected the
Amsug Longneck’s effect.
Bespelled Grimoire
8
Gain 2 energy tokens.
18/50
You can now store up to 10 energy
tokens. The extra energy is stored on
the Bespelled Grimoire and are considered
to be part of your reserve.
18 / 50
Bespelled Grimoire
When you put the Bespelled Grimoire into play, gain two energy
tokens of your choice from the stockpile, which will be placed in
your Bespelled Grimoire.
As long as the Bespelled Grimoire is in play, it increases the
limit of your reserve, allowing it to store up to ten energy
tokens instead of seven.
The energy tokens placed on the Bespelled Grimoire is considered to
be part of your reserve. They are thus affected by the effect of the
Wondrous Chest, the Beggar’s Horn, the Air Elemental, the Lantern of
Xidit, Lewis Greyface, the Potion of Dreams, the Potion of Life, and the
Cursed Treatise of Arus.
It is possible to move the energy tokens present on your Bespelled
Grimoire to your reserve and vice-versa at any time.
Owning two Bespelled Grimoires doesn’t allow you to have up to 13 energy
tokens in your reserve. The limit is of 10 energy tokens maximum. A
player can therefore not store more energy tokens on a second Bespelled
Grimoire.
Ragfield's Helm
10
At the end of the game, if you have more power
cards in play than each of your opponents,
gain 20 additional crystals.
19/50
19 / 50
Ragfield’s Helm
At the end of the game, if you have more power cards in play
than each of your opponents, receive 20 additional crystals. If you
are tied with one or more players for most, you do not gain the
additional crystals.
Hand of Fortune
9
The summoning cost of your power cards is
reduced by 1 energy from now on (not to be
reduced below 1 energy).
20/50
20 / 50
Hand of Fortune
Each time you summon a power card, the cost of that
card is reduced by one energy of your choice. The cost of
the summoned cards cannot be reduced to less than one
energy, however.
Under no circumstances does Hand of Fortune reduce the activation costs
of your power cards (such as the one for the Crystal Orb, for example).
The Hand of Fortune affects the summoning cost of the Elemental Amulet.
Lewis Greyface
6
Choose 1 of your opponents: gain exactly the
same amount and type of energy tokens as that
opponent has in their reserve.
21/50
21 / 50
Lewis Greyface
When you put Lewis Greyface into play, receive from the
stockpile exactly the same number and type of energy tokens
as owned by the opponent of your choice in their reserve. Place
the energy tokens thus received in your reserve.
The energy tokens copied from an opponent aren’t stolen; they get to
keep theirs.
Lewis Greyface doesn’t copy the energy tokens on the Amulet of Water
or the Glutton Cauldron. However, he can copy the energy tokens placed
on the Bespelled Grimoire.
Runic Cube of Eolis
30
22/50
22 / 50
Runic Cube of Eolis
The Runic Cube of Eolis has no effect but is worth 30 prestige
points at the end of the game.
Potion of Power
0
, Sacrice the Potion of Power to draw
1 power card and increase your
summoning gauge by 2.
23/50
23 / 50
Potion of Power
To activate the Potion of Power, sacrifice it in order to draw a
power card and move your sorcerer token on your summoning
gauge two spaces forward.
You are forced to place the drawn power card in your hand. It
cannot be discarded.
Potion of Dreams
0
, Sacrice the Potion of Dreams and
discard all of your energy to summon a
power card for free.
24/50
24 / 50
Potion of Dreams
To activate the Potion of Dreams, sacrifice it and discard all
the energy tokens in your reserve in order to summon a power
card from your hand for free.
If a player has no energy token, that player can use the Potion
of Dreams.
If a player activates the Potion of Dreams, the energy tokens placed on
the Amulet of Water or on the Glutton Cauldron aren’t discarded. Energy
placed on the Bespelled Grimoire, however, is discarded.
The card summoned by the Potion of Dreams isn’t affected by the effects
of the Arcano Leech, the Staff of Spring and of Yjang’s Forgotten Vase.
Potion of Knowledge
0
, Sacrice the Potion of Knowledge
to gain 5 energy.
25/50
25 / 50
Potion of Knowledge
To activate the Potion of Knowledge, sacrifice it in order to gain
five energy of your choice from the stockpile. Place these energy
tokens in your reserve.
11

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