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COMPONENTS
Components Specic to the Saga Expansion
Universal Components
V V
I
V
IV
V
VV I
IV IV I IV VVI I II II
II IV V I II IV V
IV IVV VI
I
IV
Toboribor
IDOSLANE
SANGPÛR
WEYURN
URGON
GAURAGAR
TABAÎN
RÂN RIBASTUR
Lot-Ionan’s
Vaults
Blacksaddle
4+6+5+
Porista
Dsôn Balsur
Greenglade
of Âlandur
Elven Kingdom
Dragon Fire
Roodacre
Mifurdania
Queen
Xamtys II
Toboribor
Lot-Ionan’s Vaults
Blacksaddle
Porista
Dsôn Balsur
Greenglade
Elven Kingdom
of Âlandur
Dragon Fire
Roodacre
Mifurdania
Queen Xamtys II
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
T
U
N
N
E
L
2 2 2 2
22
1.
Move the Hero token
2.
Draw new cards
3.
Carry out two actions
Peg_Dwarves_Saga_mainboard_RZ.indd 1 17.05.16 15:20
3+3+4+4+5+5+6+6+
D
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r
v
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n
C
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c
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At the beginning of your turn,
move the Doom token 1 space
towards the Hero token.
Aer rolling the Recruitment
dice, re-roll all dice showing
blank sides.
Any time you roll the Number
dice, re-roll one die with the
highest number.
When a new reat card is
revealed, one player must lose
1 Health point. Decide together
who will suer this damage.
When a new reat card is
revealed, one player may gain
1 Health point. Decide together
who will gain this Health point.
Aer completing an Adventure
card, you may discard 1 face-up
reat card without conse-
quences.
Any time you roll the Number
dice, you may re-roll one of
them.
As an action, you may perform
a Cra test 4+. On success, draw
one Equipment card and decide
together who may keep that card.
Peg_Dwarves_Saga_councilboard_RZ.indd 1 10.05.16 16:48
2 new game boards
The new game boards
replace the base game
one. The large game
board shows Girdlegard,
the Doom track, and
provides spaces for the
evil troops. The small
game board shows the
Dwarven Council and
provides spaces for the
Scenario pile and 3
Adventure cards of the
base game, or the Saga
pile and the active Saga
cards of this expansion.
4 new gures:
1 Gandogar gure, 1 Council token, 1 Hero token, 1 Doom token
Gandogar is a new playable character. The busts replace the tokens
of the base game.
3
4
2
1
0
GANDOGAR SILVERBEARD
KING OF THE FOURTHLING CLAN
MAY BATTLE EVIL TROOPS
ON ADJACENT SPACES.
3 2 2
Peg_Dwarves_Saga_PlayerBoard_A_RZ.indd 7 17.05.16 17:41
1 Gandogar Character board
36 new Perished Land tiles
1 new Tunnel tile
The new Perished Land tiles
and Tunnel tile replace their
base game versions when using
the new game boards.
6 new “Increased Health” tiles
Use these when exceeding your Characters
Health point limit by placing them on your
Character board.
16 additional Value modication tiles
1 additional Health token
10 additional
Scenario tokens
75 new Troop gures
(30 Orcs, 25 Trolls, 20 Älfar)
The new gures replace the
wooden cubes of the base game.
36 Saga cards
(12 each for novels 2, 3, and 4)
15 Threat cards
1 “Blacksmith”
card
1 “Undiscovered
Shortcut” card
1 “Telegram” card 1 “Great King”
card
A
A
e New Fifthling Kingdom
Travel to the Gateway to the Fifthling Kingdom
. Succeed at 1 Craft test 4+ there on
the same turn to place a Scenario token on
this card. Each Scenario token on this card
increases the following Craft tests by 1
(to 5+ and 6+ ). is quest is completed when
there are 3 Scenario tokens on this card.
Return 3 troops from the map and/or cards
to the supply. Alternatively, draw 1 Equipment
card and decide together which player may
keep it.
Black Water
Effect: You must roll 5+
to defeat Orcs in battle.
Quest: Once you defeat 1 or more
Orcs in battle, you may perform 1 Craft
test 6+ without spending an action.
If you succeed, the threat is averted.
A
Rescue the Son
Travel to a space with a lake that is not
Perished Land and succeed at 2 Speed
tests 4+ on the same turn.
Immediately choose 1 player to gain
2 Health points or 2 players to gain
1 Health point each. Alternatively, draw
1 Equipment card and decide together
which player may keep it.
A
A
Establish a Line of Defense
Succeed at 1 Craft test
4+ to place 1 Rampart
marker
on your dwarf’s space (only 1 marker per
space, not on Perished Land). e quest is completed
when there are 5 Ramparts on the map.
Rampart: When evil troops move onto a space with
a Rampart, you may immediately remove 1 of them.
en check whether or not that space becomes
Perished Land. A space with Rampart turns into
Perished Land when there are 7+ troops on it; when
this happens, remove the Rampart.
Draw 1 Equipment card and decide together
which player may keep it.
Place this card next to the game board for reference.
A
29 new markers
2 “Saga” Council tiles
(1 in English, 1 in German)
2
Blacksmith
Travel to . As an action, succeed
at 1 Craft test 4+ there to draw
2 Equipment cards. Decide together
which player(s) may keep them
Telegram
Travel to a Gateway without a
Scenario token. As an action, place
1 Scenario token there.
On their turn and without spending an
action, any player who is on the same
or an adjacent space to you may take
the “Telegram” from you. Discard the
“Telegram” and all Scenario tokens as
soon as there is 1 Scenario token at each
Gateway. e “Telegram” is not a piece
of Equipment.
Undiscovered Shortcut
Travel to . If you spend an action
there, you and another player may move
your dwarves to one space of your choice.
Great King
Mark completed tasks with a Scenario token.
e Great King
has full Health
points.
e Council token
is on the rightmost
space of the track.
Collect 12+ troops
on this card that you
defeated on the map.
In a single turn,
the Great King
defeats 3 or more
evil troops on the
map.
e Great King
succeeds at 1 Craft
test 5+ at 1 of
the 4 Gateways.
2

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