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3 Edit areaEdit area
Drum Instrument Layout/Drum Instrument View
[LEVEL] button
Species the volume.
[PAN] button
Species the stereo position.
[ATTACK] button
Species the time from when the note begins until the
sound completes its attack.
Higher values produce a softer attack, and lower values
produce a sharper attack.
[DECAY] button
Species the time from when the sound completes its
attack until the sound disappears.
Higher values produce a longer decay, and lower values
produce a shorter decay.
[RELEASE] button
Species the time from when the note is released until the
sound disappears.
Higher values produce a longer release, and lower values
produce a crisper release.
Drum Instruments
Drum instruments are assigned as follows.
1 1 Bass Drum (kick pedal)
Bass drum
2 2 Snare Drum
Snare drum
Interior: head shot
Left rim: open rim shot
Right rim: closed rim shot
3 3 Hi-hat
Hi-hat
Upper side: open hi-hat
Lower side: closed hi-hat
4 4 Hi-hat pedal
Pedal hi-hat
5 5 Tom1
Tom 1
6 6 Tom2
Tom 2
7 7 Tom3
Tom 3
8 8 Crash Cymbal 1
Crash cymbal 1
9 9 Crash Cymbal 2
Crash cymbal 2
10 10 Ride Cymbal
Ride cymbal
Rim: edge
Intermediate: bow
Interior: bell
[ ] button
Switches to Full Edit
(drum instrument layout).
[ ] button
Switches to Full Edit
(drum pad layout).
1 1
1 1
2 2
3 3
4 4
5 5 6 6
7 7
8 8 9 9
10 10
Drum Pad Layout/Drum Pad View
Drum Instrument Name
Click this to access the Drum Inst Browser and select a
drum instrument.
You can also use the [=] [?] buttons to select a drum
instrument directly.
Pads
A dierent drum instrument is assigned to each of the
16 pads.
The note name is shown in the upper left.
Left-click Selects a drum instrument and
plays it.
Right-click
LEARN MIDI CC
Assigns a control change to the
parameter selected by [LEVEL]–
[RELEASE].
Drug/wheel Edits the parameter selected by drum
edit [LEVEL]–[RELEASE].
4 DRUM INST informationDRUM INST information
Shows information about the selected drum instrument.
* Click this area to access the Drum Inst Browser for the instrument that is shown.
[LOCK] button
* The displayed instrument will switch as you play the
instruments. If you want to have the Drum Inst Browser
continue showing a specic instrument while you play,
turn on the [LOCK] button.
DRUM INST information
Shows information about the currently selected drum instrument.
* Click this area to access the Drum Inst Browser for the instrument that is shown.
* You can select an instrument by using [ ] [ ] located at the left of the instrument name.
5 DRUM KEY/DRUM INST/EQDRUM KEY/DRUM INST/EQ
Shows the parameters of the currently selected drum instrument.
DRUM INST
FINE TUNE
Adjusts the pitch of the sound up or
down in 1-cent steps (+/-50 cents).
RDM PITCH (Random Pitch Depth)
Species the width in which the pitch is
randomly changed each time the note
is sounded.
If you do not want the pitch to change
randomly, set this to “0.
RDM PAN (Random Pan Depth)
Use this parameter when you want the
stereo location to change randomly
each time you press a key.
Higher values will produce a greater
amount of change.
ALT PAN (Alternate Pan Depth)
This setting causes panning to be
alternated between left and right each
time a key is pressed.
ASGN TYPE (Assign Type)
Sets the way sounds are played when
the same key is pressed a number
of times.
MULTI: Layer the sound of the
same keys.
SINGLE: Only one sound can be played
at a time when the same key is pressed.
ENV Mode (Envelope Mode)
When a loop waveform is selected, the
sound will normally continue as long
as the key is pressed. If you want the
sound to decay naturally even if the key
remains pressed, set this to “NO-SUS.
* If a one-shot type Wave is selected, it
will not sustain even if this parameter
is set to “SUSTAIN.
V. CONTROL
(WMT Velocity Control)
Determines whether a dierent wave is
played (ON) or not (OFF) depending on
the force with which the key is played.
When set to “RANDOM, the tones
constituent wave will sound randomly,
regardless of any velocity messages.
DRUM KEY
LEVEL
Adjusts the volume of the key.
PAN
Adjusts the stereo location of the key.
MUTE GRP (Mute Group)
On an actual acoustic drum set, an open hi-hat and a
closed hi-hat sound can never occur simultaneously.
To reproduce the reality of this situation, you can set up
a Mute Group.
The Mute Group function allows you to designate two or
more keys that are not allowed to sound simultaneously.
Up to 31 Mute Groups can be used.
Keys that are not belong to any such group should be
set to “OFF.
KEY OFST (Key Oset)
Shifts the pitch in units of a semitone.
FINE TUNE (Fine Tune Oset)
Finely adjusts the pitch in units of one cent.
CUTOFF (Cuto Oset)
Adjusts how far the lter is open.
Higher values make the sound brighter, and lower values
make the sound darker.
RESO (Resonance Oset)
Emphasizes the portion of the sound in the region of
the cuto frequency, adding character to the sound.
Excessively high settings can produce oscillation, causing
the sound to distort.
Increasing this value strengthens the character, and
decreasing it weakens the character.
ATTACK (Attack Time Oset)
Adjusts the time over which the sound reaches its
maximum volume after you press the key.
Larger settings of this value make the attack gentler, and
smaller settings make the attack sharper.
DECEY (Decay Time Oset)
Adjusts the time over which the volume decreases from
its maximum value.
Larger settings of this value make the decay longer, and
smaller settings make the decay shorter.
RELEASE (Release Time Oset)
The time it takes after the key is released for a sound to
become inaudible.
If Envelope Mode is NO-SUS, this is the time until the
sounded note becomes inaudible.
Larger settings of this value make the sound linger, and
smaller settings make the sound end more sharply.
OUT ASGN (Output Assign)
Species the output destination for each key.
EQ (KEY EQ)
This is a three-band equalizer that can be individually
specied for each instrument.
You can specify the reference frequency and gain of each
band (low, mid, high). Information for the selected band is
shown in the upper left of the screen.
[EQ] button
Turns KEY EQ on/o.
MID Q
Width of the middle range.
Set a higher value to narrow the range to be aected.
16

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