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ENGLISH
Be careful! You can only move your sandman if you uncover the
matching half of the moon.
On which half would your sandman land? Place the die next to
the corresponding half.
Now try to find the matching half. Uncover one of the moon
pieces without nose and join it to the moon in question.
• Is it the right half?
Well done! As a reward you can place your sandman on the
half moon next to the die. There can be various sandmen on a
moon. Return the other half of the moon face down and
shuffle all the covered halves.
• Is it the wrong half?
Pity, you can not move your sandman. Return the wrong half
of the moon to its place in the center of the table.
Then it’s the turn of the next player to roll the die.
Important: If you move according to the number of dots on
the die past the last moon, you have to find the
matching half of the last moon in the row.
Remaining dots are not used.
End of the Game
As soon as a sandman reaches the last moon the game is over
and the corresponding player wins the game.
As a reward they may be tucked in to bed by the other players
tonight?
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2. Sandman’s journey to the moon
Who will be the sandman to reach the last moon of the row
first?
A die game for 2 - 4 moon travellers age 4+.
Preparation of the Game
Each full moon consists of two parts: one
half with nose and one without.
The seven halves with nose are arranged
face up in a row.
Put the seven halves without nose face
down in the center of the table and
shuffle them.
Each player chooses a sandman and puts it in front of the first
piece of the row of moons.
Get the die ready. Remaining sandmen are kept in the box.
How to Play
Play in a clockwise direction.
The most tired player starts. If you cannot agree, the youngest
player starts by rolling the die.
The number of dots shows how far you can move your sandman.