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DG 90 - Digital Piano
31
FILL IN 1, 2, 3: These are Style variations with the duration of one bar, used as short harmonic intervals to enhance the rhythm. When
the Arranger is activated and one of these three pushbuttons is pressed, a Fill-In bar is entered, and at its end the
Arranger goes back to the conditions previous to the Fill In. If the Jump Fill function is enabled in the Left Control
menu, the FILL 1 and 2 push buttons allow you to go to the next Style variation, whereas pressing FILL 3 takes you
back to the previous variation of the Style in use. While the Arranger is in Stop condition, the Fill Ins can be used as
short Intros and they start the execution directly, without the need to switch over to the Start condition. If you wish
to use all the tracks of the automatic accompaniment, before pressing the FILL push button while the Arranger is in
Stop condition, play the chord on the keyboard section on the left from the split point.
BREAK: This enters one partial or complete stoppage bar of the complete Arranger. At its end the Arranger continuous play-
ing as before.
TAP/RIT/ACC: Tapping four times on this button (with a pre-determined frequency/tempo in mind) allows the DG 90 to identify the
Tempo value to be assigned to the Arranger and to the Sequencer, while they not currently playing (activated). As
soon as the Tempo value is identified, the performance is started with this assigned new tempo once the
arranger/sequence is started. The minimum number of ‘taps’ depends on the time signature, i.e. a 3/4 Style requires
three taps on this button, whereas a 4/4 Style needs four taps on this button in order to accurately register a tempo
value. Note: Some Styles will not accept the complete range of Tempo values due to the fact that they contain Live
Drums. If values of extreme ranges are used, they will be rounded down to the permitted limit. If the Arranger and
the Sequencer are playing, this button allows you to increase the Tempo by steps of five points on each press
(Accelerando). Keeping TAP pressed down, the increase direction is changed (you can see this from the arrow near
to the Tempo value), i.e. the Tempo is decreased by steps of five points on each press (Ritardando).
COUNT/PAUSE/RESTART:Controls three different functions. With the Arranger Off, COUNT enters a Count Down bar where a drum stick (the
imaginary drummer) counts off the introduction to the current style. With the Arranger On, pressing this button caus-
es the arranger to immediate return to the beginning of the first bar of the first measure, no matter what time it is
pressed. This may be useful in the case where a singer is out of beat/tempo! If you are working with the MIDIFILES
(the LED SONG/OLAY is lit), this button stops reproduction (pause) and resumes play when next the COUNT/PAUSE/
RESTART is pressed. In the
SSOONNGG PPLLAAYY
mode this button is also used to highlight the ‘count’ feature such that you
can now assign (using the value buttons) what point the song should start playing from when you press the
SSTTAARRTT
button. It is like forwarding a tape/CD to a specific location, then pressing play!
START: A press on this push button starts the automatic accompaniment. If the Arranger is already playing, a press on START
stops everything, i.e. it becomes a Stop button.
HOLD: When the relevant LED is on, the last chord played to the left of the split point of the keyboard will remain sustained.
In other words, while the Arranger is playing, this button allows you to maintain active all the accompaniment and
bass tracks without the need to keep the chord pressed on the keyboard. In fact if the LED is off, the accompaniment
plays only as long as the chord is pressed on the keyboard, whereas the drums tracks continue playing irrespective
of whether the chord is held pressed or not.
SLOW: Decreases the Tempo value of the Arranger or the Sequencer.
FAST: Increases the Tempo value of the Arranger or the Sequencer. Pressing both SLOW and FAST push buttons at the same
time blocks the Tempo value (which will then be marked with an *) so that this will not be modified when calling up
another Style having a different Tempo. If you wish to disable the blocking, press SLOW and FAST at the same time.
If you wish to restore the Style default Tempo, press PAGE + and PAGE - at the same time.
INTRO/ENDING 1, 2, 3: The Arranger has three Intros and three Endings. Intro1 and Ending 1 are programmed without chord changes, so you
may develop the harmony as you prefer by manually playing the chords on the left part of the keyboard. On the other
hand, Intro 2 and 3, as well as Ending 2 and 3, are programmed with harmony variations within these parts, so it is
recommended that you do not change the chords while these parts are playing. Pressing one of these buttons while
the Arranger is in Stop causes the instrument to activate the selected Intro and to go on to the Arrange A variation,
unless you have previously selected a different type of Arrange. If the Arranger is in Start condition, pressing one of
these buttons activates the relevant Ending. If the Jump Intro function is enabled and the Arranger is being execut-
ed, pressing any Intro button starts the execution of the selected Intro.
Manual Bass: This excludes all the parts of the Arranger and leaves the Drum tracks and the bass timbre activated. The bass can
then be manually played on the keyboard portion to the left of the split point.
To Root: If this function is enabled, the notes of the bass track are all referred to the fundamental note of the chord tonality,
excluding the harmonic evolution. This can be used together with F5 To Lowest.
Arranger
33

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